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Bionic Commando: Rearmed is Heavy on Nostalgia, Light on Gameplay

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Bionic Commando: Rearmed is Heavy on Nostalgia, Light on Gameplay

In 1987, Capcom unveiled a new franchise - Bionic Commando. Bionic Commando started as a standalone arcade game, in which the the main character was a soldier equipped with a bionic arm used for swinging, grabbing, and ass-kicking. In 1988, a sequel was made for the original Nintendo Entertainment System. Two weeks ago, Capcom released a remake of the 1988 NES classic on the Playstation Network, XBox Live Arcade, and PC gaming systems.

The remake, Bionic Commando: Rearmed (Rearmed! Get it?!), features the same story and gameplay as the the original, but enhanced with modern graphics and sound effects. Fans of the original will recognize levels and bosses throughout the game, as well as some nostalgia-heavy cutscenes. The remake is still a 2D scroller, and you still can’t jump (forcing you to rely on your bionic arm swinging abilities).

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First, the positives. This game is absolutely beautiful. Everything from the stellar 3D characters with full ragdoll effects to the campy back and forth dialogue to the modernized 8-bit soundtrack are incredibly gratifying. It’s so much fun to combine the nostalgia of playing a side-scrolling shooter with the graphics of modern gaming machines. The visuals of this remake are at times better than those of modern original titles.

BCR also features split-screen multiplayer campaign as well as up to 4-player versus modes. The campaign can be a lot of fun, since the opponent AI alters itself to require teamwork. However the versus modes are only fun for a short while and quickly become repetitive and boring.

Where BCR suffers is in gameplay. The original Bionic Commando is known for being somewhat difficult to master, and I found the remake to hold true to that assessment as well. It took me a long time to master the swinging technique needed to traverse even the earliest levels, and many of the areas you encounter feature spiked floors or lava that will kill you almost immediately. After struggling to get through the first few levels, I went back and lowered the difficulty level to the easiest setting. This blocked off the traps on the floor and made enemies easier to defeat, thus refocusing gameplay on navigating using the bionic arm, which is where this game really shines.

For a remake, Bionic Commando: Rearmed is a stunning success. Original gameplay is left mostly untouched, with stellar graphics and soundtracks added and enhanced to really make this one of the best $10 video games out there. I definitely suggest this game for any fans of the original Bionic Commando, or for fans of retro gaming in general.

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This post was written by:

Bobwise - who has written 17 posts on ArsGeek.

When he's not writing for ArsGeek, Bobwise (Bob, to his friends) is a Computer Science student in western Michigan with a passion for movies, television, and video games. A self-professed geek, his free time (free time? What's that?) is spent hanging out with his friends and playing World of Warcraft.

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1 Comments For This Post

  1. PS3 Says:

    I was really looking forward to Bionic Commando, as soon as it was out I went to buy it. How dissapointed I was! :(.

    The shooting was just awfull, it didn’t feel right at all. The storyline was totally dire. The only real good things were fairly decent graphics and some nice presentations.

    Avoid this game!!

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