RSS



Tag Archive | "review"

Go-Go Girls of the Apocalypse – the end of the world, now with more strippers!

Wednesday, September 3, 2008

2 Comments

Go-Go Girls of the Apocalypse – the end of the world, now with more strippers!

I'm a fairly serious fan of end of the world fiction.  If it's zombies rising up against the tide of humanity, I'm there.  Strange lights causing physics to stop and reverting back to blade and club?  Count me in.  Giant comet slamming into the world – yup!  I enjoy all of these stories, which is why I was pretty excited to receive a copy of Go-Go Girls of the Apocalypse.

Continue reading...

Fourth Edition Dungeon Master’s Guide: Half Good

Saturday, August 23, 2008

11 Comments

Fourth Edition Dungeon Master’s Guide: Half Good

In the second of three Dungeons and Dragons Fourth Edition core rulebook reviews I take a critical look at the Dungeon Master's Guide.

Continue reading...

D&D 4th Edition Reinvents Itself, but in a Good Way

Tuesday, August 19, 2008

6 Comments

D&D 4th Edition Reinvents Itself, but in a Good Way

WotC's Dungeons and Dragons Fourth Edition introduces a slew of changes to the venerable franchise, from a new modern look and feel to streamlined gameplay rules and a completely redesigned class and skill system. Today I take a look at the Player's Handbook, and I will review the Dungeon Master's Guide and Monster Manual in upcoming articles.

Continue reading...

Cro-Mag Rally for the iPhone/iPod Touch – racing gets really old school

Thursday, August 14, 2008

5 Comments

Cro-Mag Rally for the iPhone/iPod Touch – racing gets really old school

I've been fooling around with Cro-Mag Rally by Pangea Software for a couple of days now, mostly during my commute and I've been very much enjoying it.  It's everything Monkey Ball should have been - less monkeys, more fun.

Continue reading...

World of Warcraft + God of War = Too Human

Friday, August 8, 2008

7 Comments

World of Warcraft + God of War = Too Human

Too Human is a 3rd person action-RPG developed by Silicon Knights featuring a combination of intense combat, in-depth character customization, and a rich, compelling storyline. The mythology of the game (planned to be a trilogy) is based on a modified Norse mythology. The player controls the character Baldur, son of Odin. Baldur is one of the Norse gods – a cybernetically advanced human tasked with protecting the human race. Baldur is considered by the other gods to be less advanced than the rest, thus “too human”.

Continue reading...

Koi Pond for the iPhone/iPod Touch

Thursday, August 7, 2008

47 Comments

Koi Pond for the iPhone/iPod Touch

Koi Pond is really very lovely to look at.  The water is done wonderfully, reacts well to touch and has nice splooshy sound effects.  The fish act naturally and will dart around your screen if disturbed, as advertised. As you can see from the screen shots, it's quite beautiful to look at.

Continue reading...

A Totally New Way to Role-Play – The Window

Monday, August 4, 2008

3 Comments

A Totally New Way to Role-Play – The Window

These are the three precepts to a Window game: "Everything about a Window character is described with adjectives rather than numbers." "It is the actor's responsibility to play their role realistically." "A good story is the central goal.”

Continue reading...

Sins of a Solar Empire – easily the best space strategy game in a long time.

Monday, March 3, 2008

8 Comments

Sins of a Solar Empire – easily the best space strategy game in a long time.

Sins of a Solar Empire is one of those rare games that has the ability to really capture my attention, draw me in and keep me in front of the PC for long periods of time. I'm a sucker for galactic expansion games and even though I don't go bonkers over RTS games in general, this one in particular has just the right blend of strategy and real time to keep me happily clicking away. Sins is really an RT4X Game – Real Time, eXplore, eXpand, eXploit, eXterminate.

Continue reading...